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We at Universally Speaking love our role in helping to make games, but we also love talking about them too.

Join us for a weekly series looking at the topical goings-on in the gaming industry – from the industry’s trusted QA, Localization and Audio partner.

We’ve got you covered!

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Revolutionising Romance – The Outer Worlds and Asexuality

BY ALEX WAKEFORD


 

Obsidian’s latest RPG released just a few short weeks ago, but it’s already made a cosmic impact in the industry – exceeding the expectations of publishers Private Division and Take-Two critically and commercially.

This week, Universally Speaking looks at how The Outer Worlds revolutionises romance in mainstream gaming through its sensitive and authentic handling of representation.

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Why Photo Mode is one of the best things to happen to gaming

BY ALEX WAKEFORD


 

Of the many great innovations in video games over the years, one of the best has undeniably been the boom in the number of games featuring photo mode.

This week, we look at some of the history of this increasingly popular feature and why it’s one of the best things to happen to the gaming industry.

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Mental Health Masterpieces: 3 Games and 1 Charity helping to Lift the Stigma

BY ALEX WAKEFORD


 

Mental Health Day is an opportunity to highlight the education and awareness of something that remains greatly stigmatised, and the recently launched game-centric charity Safe In Our World seeks to remedy that.

This week, we look at three games which provide positive and emotionally profound narratives about mental illness.

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Trine 4: the Nightmare Prince - A Masterclass in Refining a Classic

BY ALEX WAKEFORD


 

The fourth instalment of Frozenbyte and Modus Games’s 2.5D puzzle-platforming Trine series has released to great fanfare and critical acclaim!

This week, Universally Speaking looks at the charm of the series that has endured for over a decade and what makes Trine 4 stand out among its peers in the genre.

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"When Everyone Plays, We All Win" - How Gears 5 Leads the Industry with Accessibility

BY ALEX WAKEFORD


 

The topic of accessibility in games (and in technology in general) has been more widely discussed than ever this year.

With SpecialEffect’s ‘One Special Day’ charity event happening this week, Universally Speaking looks at how Gears 5‘s vast suite of accessibility options and LGBTQ+ inclusive banners are leading the industry forward.

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How Remedy's Control Crafts the Perfect opening

BY ALEX WAKEFORD


 

Fair warning. This is going to be longer than usual. Can’t be helped.

This week, Universally Speaking takes a deep dive into how the opening of Remedy’s recently released Control instantly captivates the player with its mind-bending mystery.

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The Art of the Video Game Trailer

BY ALEX WAKEFORD


 

Every year brings with it a series of new blockbuster video game titles, and the next best thing to playing them when they release is waiting for their trailers to drop at a big industry event.

This week, Universally Speaking examines the place of trailers in the gaming industry, their artistry, and looks back at some of our all-time favourites.

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Why We Love (And Need More) Non-Violent Games and Features

BY ALEX WAKEFORD


 

This week, GamesIndustry.biz announced that they will be hosting a panel at EGX 2019, alongside developers from Mediatonic (currently working on Fall Guys, a battle royale where you don’t kill anyone), about the rise of non-violent video games.

Today, Universally Speaking looks at the value of non-violent games and features, and recommends some of our favourites.

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5 Games I Played At Gamescom

BY ALEX WAKEFORD


 

Gamescom has come-and-gone for another year, showing off a suite of incredible games both imminent and tantalisingly out-of-reach.

While attending the show, we at Universally Speaking had the chance to get hands-on experience with a number of titles.

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Everything You Need To Know About Gamescom's Opening Night Live

BY ALEX WAKEFORD


 

Gamescom is the biggest annual trade event in the world for the gaming industry, and with Geoff Keighley’s recently announced ‘Opening Night Live’ pre-show it looks like this year will be bigger than ever.

Universally Speaking has all the details you need to know about this event, now less than a week away!

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A Lament for 434 Kirkland Way - The Former Home of Halo

BY ALEX WAKEFORD


 

Last week, 434 Kirkland Way – former home of the storied Halo franchise, where it lived for much of its first decade – was demolished.

Universally Speaking pays tribute to this historic hub of creative talent in Kirkland.

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A Love Letter to Void Bastards

By Alex Wakeford


 

In space, no one can hear you starve to death (because you ran out of food after your last jump and the derelict vessels before you offer only fuel to keep your ship going – you hope your imminent successor will fare better)…

This week, Universally Speaking looks at Void Bastards and why it’s widely considered to be one of the best games of 2019 thus far.

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Gears 5 Gives Up Smoking (Despite Never Starting...)

By Alex Wakeford


 

The Coalition’s next entry in the storied Gears of War franchise looks to be very different to its predecessors in many ways; the fact that it won’t feature any smoking or tobacco use, however, is not one of them.

This week, Universally Speaking looks at the recent controversy over this move to maintain the course that Gears has held since its inception.

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The Future of Remasters on PlayStation 5 and Project Scarlett

By Alex Wakeford


 

In the absence of backwards compatibility during the early years of this console generation, there has been something of a gold rush for remasters of beloved classics.

This week, Universally Speaking considers what the next generation holds for the future of remasters.

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GRIS - Building Constellations of Hope

By Alex Wakeford


 

Or, ‘Why I Haven’t Been Able To Stop Thinking About GRIS For The Last 7 Months…’

This week, Universally Speaking looks at a masterpiece from Nomada Studio and Devolver Digital.

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Death by Delisting - Doctor Who, Telltale Games, and the loss of art

By Alex Wakeford


 

Telltale Games recently had their storied catalogue of games taken down from GOG.

This week, Universally Speaking looks at the importance and difficulties of archiving video games as the digital age moves forward.

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Universally Speaking celebrates Pride Month

By Alex Wakeford


 

Universally Speaking emerges from the E3 buzz to celebrate Pride Month!

Today, we look back at three landmark moments for the representation of LGBTQ+ characters in gaming.

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What you need to know about the growing trend of the 'soft reboot'

By Alex Wakeford


 

Universally Speaking’s in-house game experts debut the blog with this week’s hot topic: the ‘soft reboot.’ What does it mean and what are the benefits it can have for a franchise?

Today, we look at the future of two franchise titans in the context of the modern era – Activision’s Call of Duty and 343 Industries’ Halo.

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