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Would you like to know more?

Universally Speaking are back from the Nordic Game Conference 2014

Universally Speaking have just returned from the Nordic Game Conference, where we were privileged in meeting a vast array of the industry’s finest; from Epic Games and Oculus Rift, who were showcasing bleeding edge tech, to Osao and Viima Games, who were giving us sneak previews and at times complimentary coaching sessions, it was all very awe inspiring. The thing that always strikes us at every event that we attend is the desire of the gaming community to genuinely connect with, inspire and support their peers in achieving their goals, and this is never more present than in the Nordic countries. Combine this with an astounding work ethic, ‘indoor’ weather for 6 months a year, pragmatism and some of the most idyllic scenery in the world and it is not surprising that the Nordic countries are revered by competition and fans alike. This year the Nordic Game Conference provided us with the perfect opportunity to meet some great publishers and devlopers, with whom we hope to start working very soon. There were a record number of UK delegates attending the Nordic Game Conference, the biggest and most successful one to date. We would like to say a massive thank you to TIGA and UKTI for their hard work and to everyone who made this such an enjoyable event for us. Please don’t be a stranger at the next one!

Universally Speaking Featured in Develop Magazine

We had some exciting news here at Universally Speaking Towers when our Localisation Manager, Loreto Sanz Fueyo, was featured in Develop’s May 2014 Edition sharing some insights about her experience working with Unity. The article highlighted the roles that Universally Speaking played in the development of Archangel, published by Unity and developed by Black Tower Studios.

Universally Speaking were brought in during early stages of development, ensuring all aspects of localisation and quality assurance were done to the highest standard. An issue highlighted by Loreto was the fast turn-around time that we were able to provide due to the proficiency of our QA staff and the scale of our localisation team.

Archangel, described by critics as a long-lasting dungeon crawler, was given a Bronze Award by Pocket Gamer. Released on January 9th 2014, it is still in the top ten Selling RPG games worldwide in Spain and top twenty in Germany and in Russia, who are notoriously unforgiving about poor quality. For those of you that can’t wait for Diablo III to come out, Archangel could be just the game for you, if you haven’t downloaded it already.

Develop Award Finalists

Universally Speaking are extremely proud to announce that we have been shortlisted as finalists for the Develop Awards under the new QA & Localisation category. The Awards will take place on Wednesday 9th July at the Hilton Brighton Metropole Hotel.

We feel very grateful and privileged to be in a position where we are able to work with so many fantastic games and companies and at the same time receive recognition for the commitment to quality that we demonstrate.

Although we don’t like to brag, much of the IP we work with is heavily protected and consequently we are honoured to be able to contribute towards some of the best quality games being delivered into the homes and hands of billions of people.

Universally Speaking aren’t just about being dedicated to quality, although it is our primary concern; part of our heart will always belong to our Indie clients. They are the reason we offer special rates, collaborate with TIGA and strive to stay one step ahead of the pack to learn new practices that can contribute to new companies heading toward maturity.

As a company we are also incredibly committed to the development of our staff and to the larger community; we support Games Aid and the Games Eden project, and provide ongoing training and personal development courses for our teams.

We are always looking for new ways to connect with people and have recently revamped our Facebook page so why not give us a Like and leave a note (or a tweet) to say why YOU think that we should be the winners of the QA & Localisation category this July.